Completing Hero's goals will award additional Candles of Hope Relationships Info on every Token can be found here.Įach new expedition, Heroes will generate specific goals, such as landing a killing blows on certain enemies, visiting specific locations, triggering encounters or using items. Tokens ĭarkest Dungeon II uses a token system for helping the player strategize during combat. Quirks are modifiers to a Hero that are obtained through multiple sources during an Expeditionįor a list of all Quirks and their effects click here. Additionally, surviving a hit on Death's Door reduces Death's Door resistance, making repeated attacks more likely to kill the hero.ĭiseases are modifiers to a Hero that are obtained from enemies and other interaction during an Expedition.įor a list of all Diseases and their effects click here. This stat can be modified by certain events, Quirks, Combat Items, and Inn Items. Death in Darkest Dungeon II is permanent for the duration of the current Expedition.Įach Hero has a Death's Door resistance stat. Every time they take damage while on Death's Door a Hero has a chance to die and be replaced by a Corpse. When Heroes reach 0 HP they are placed onto Death's Door. Hero Stats & Resistances (No Paths/Trinkets/Quirks/Boosts) The following table lists every Heroes base stats and resistances with the Wanderer path. This is the value that determines the turn order for that round-the faster the round speed, the earlier the combatant will get to act. Every round, a round speed value is computed by adding each combatant's speed to a random number from 1 to 6. Speed affects the order in which Heroes and Enemies act in combat. These resistances can be altered by region modifiers, debuffs/buffs, items, and more. Every hero and enemy has a different set of base stats for these resistances. Resistances are a Heroes or Enemies ability to withstand certain status effects when they are applied to them (Such as Bleed or Blight). In-combat buffs and debuffs do not directly affect the hero's stats, simply adding an additional layer of calculation to attacks/skills. Stats can also be given temporary buffs through the use of certain Inn Items or Combat Items. Stats are also influenced by quirks and diseases, either positively or negatively, and it is possible to acquire temporary effects influencing a hero's stats as a side effect of a relationship. If there are no Heroes available due to them not being unlocked at the Altar, no new Hero will appear as a replacement.Įach character has number of different stats, normally determined by their class and their equipment. Heroes that replace a fallen member will have the same quirks from when they generated at The Crossroads. In the event that a player loses one or more heroes, but reaches an Inn, a randomly selected hero will join the party as a replacement. At first, only four Hero classes are available to choose from, but as the player progresses through the game, they will earn Candles of Hope which will in-turn let them unlock additional Heroes from the Altar of Hope. The player's party is limited to four Heroes. The Bounty Hunter is also an available hero, but is only hirable via The Inn for one Region, at the cost of Candles of Hope.Īt the beginning of each run, the player chooses four of their unlocked heroes to begin the run with at The Crossroads. Darkest Dungeon II currently has 11 controllable heroes, but more are planned for future updates. Each class also has unique barks as a reaction to many situations. Each character has different skills and can fill different roles in combat. They are divided into several classes, specializations that define their appearance and abilities. Heroes, or Adventurers, in Darkest Dungeon II are characters used by the player when assembling their party for the journey to The Mountain.
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